Supercell
Supercell is a Finnish developer and publisher of popular mobile games played by millions worldwide.
Titles stay popular for over a decade.
Supercell's top games remain widely played more than 10 years after launch.
Massive global player base.
Several revenue streams.
- Brawl Stars47%€828
- Clash of Clans40%€713
- Clash Royale10%€176
- Boom Beach2%€31
- Hay Day2%€28
Operate games. Engage millions. Grow ecosystem.
- 1Continuous game development & updates
- 2Global player engagement & retention
- 3Investments in external game studios
Supercell generates revenue from in-app purchases in its free-to-play mobile games, distributing through major app stores and supporting continual engagement with live operations.
Part of Tencent.
- 2010Supercell founded (Helsinki / Espoo)
- 2012Operationalization of live‑service model and continuous updates (early 2010s onward)
- 2012Clash of Clans global launch
- 2013Opening of international offices (Japan, Korea, US, China presence over early 2010s)
- 2014Clash of Clans and other titles become consistent top grossers
Every number on this page comes from Supercell's own reports.
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