Hasbro
Hasbro makes games, trading cards and toys such as Magic: The Gathering, Monopoly, Play-Doh and Transformers, sells them through retailers and its own online stores, and licenses its brands to partners for video games, products and entertainment.
One gaming unit earns most of the profit, not the toys.
Wizards of the Coast, maker of Magic: The Gathering and Dungeons & Dragons, earned $1.0 billion of segment operating profit on 47% of revenue.
How big is Hasbro?
Games now lead, toys follow.
- Consumer Products52%$2.4B
- Wizards of the Coast and Digital Gaming47%$2.2B
- Entertainment2%$76.8M
Own the franchise. Sell the game. License the rest.
- 1Game and toy franchises
- 2Cards, games and toys
- 3Brands to partners
Partners such as Scopely and Larian pay to build games on Hasbro brands, adding profit without Hasbro building the product.
- BlackRock11.6%
- The Vanguard Group10.7%
CEO: Christian P. Cocks
- 1926Hasbro is organized as a Rhode Island corporation
- 1999Hasbro acquires Wizards of the Coast
- 2019Hasbro acquires Entertainment One
- 2022Chris Cocks becomes CEO
- 2023Baldur's Gate 3 is released
Every number on this page comes from Hasbro's own reports.
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