Tencent
Internet platforms and games · China
Tencent runs the Weixin/WeChat messaging super-app and earns from games, advertising, payments and cloud services built around it.
What makes it different
Tencent earns more from games than from ads.
RMB241.6BGames revenueFY2025
Domestic and international games together bring in more than Marketing Services.
How big it is
How big is Tencent?
1,418MWeixin and WeChat users2025
115,849Employees2025
RMB751.8BRevenueFY2025 (Jan-Dec 2025)
How it makes money FY2025
Games, payments and ads.
- Value-added services49%RMB369.3B
- FinTech and business services31%RMB229.4B
- Marketing services19%RMB145.0B
- Others1%RMB8.1B
How the business works
One app. Many ways to earn.
- 1Weixin and QQ users
- 2Games, ads, subscriptions
- 3Payments and cloud
Businesses inside the app get a ready-made audience.
Who owns it
- MIH Internet Holdings B.V. (Prosus N.V. / Naspers Limited)22.8%
- Advance Data Services Limited (Ma Huateng)8.82%
CEO: Ma Huateng
Who it competes with
Key moments
- 1998Tencent is founded in Shenzhen
- 1999Instant messenger QQ launches
- 2001Internet value-added services launch
- 2004Listed on the Hong Kong Stock Exchange
- 2011Weixin/WeChat launches
Sources
Every number on this page comes from Tencent's own reports.
Full profile
The rest of the story is in the app.
What Tencent tracks6 metrics
Weixin and WeChat monthly active users
QQ mobile monthly active users
Fee-based value-added service subscriptions
Results, quarter by quarterwith a chart
Revenue
Profit
Margin
Where the money comes from2 regions
Chinese Mainland
Other regions
The full timeline21 moments
2017
2020
2024
Tencent vs Alibabaside by side
Revenue
Profit
People
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