Whatco

Take-Two Interactive

Video games · United States

Take-Two makes and publishes video games through Rockstar Games, 2K and Zynga, and earns most of its revenue from in-game purchases and mobile games.

What makes it different

Half of its revenue comes from mobile games.

50.1%Mobile share of net revenueFY2026

Free-to-play games from Zynga earn as much as the console blockbusters that give the company its name.

How big it is

How big is Take-Two Interactive?

$6.66BNet revenueFY2026
$6.72BNet BookingsFY2026
12,909EmployeesFY2026
How it makes money FY2026

Half mobile, four in ten console.

  • Mobile$3.33B
  • Console$2.60B
  • PC and other$726M
How the business works

Build hits. Sell everywhere. Keep players spending.

  1. 1Few blockbuster franchises
  2. 2Console, PC and app stores
  3. 3In-game purchases

Blockbusters bring players in, and in-game purchases keep revenue flowing between launches.

Who owns it
  • Vanguard Capital Management7.02%
  • BlackRock, Inc.6.81%
  • State Street Corporation6.43%

CEO: Strauss Zelnick

Who it competes with
Key moments
  1. 1993Take-Two is incorporated in Delaware
  2. 1998Shares move to the Nasdaq National Market
  3. 2005Buys Visual Concepts, maker of the 2K sports series
  4. 2007Strauss Zelnick becomes Chairman
  5. 2013Releases Grand Theft Auto V
Sources

Every number on this page comes from Take-Two Interactive's own reports.

Full profile

The rest of the story is in the app.

What Take-Two Interactive tracks30 metrics
Net Bookings
Full-time employees
Employees in game development
Results, quarter by quarterwith a chart
Revenue
Profit
Margin
Where the money comes from2 regions
United States
International
The full timeline17 moments
2024
2025
2026
Take-Two Interactive vs Electronic Artsside by side
Revenue
Profit
People
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