Media & entertainment companies, explained.
18 media & entertainment companies: what each one does, how it makes money and who owns it — from its own reports.
- AppLovinUnited States
AppLovin runs an AI-driven advertising platform: its Axon engine buys ad space inside mobile games and other apps for advertisers, who pay when their ads hit return targets, while its MAX auction sells that space for app publishers.
- ComcastUnited States
Comcast sells broadband, mobile and TV services under Xfinity, Comcast Business and Sky, and creates and distributes entertainment through NBC, Universal, Peacock and its Universal theme parks.
- Electronic ArtsUnited States
Electronic Arts develops and publishes games on consoles, PCs and mobile, selling the games and then earning most of its revenue from extra content and services inside them.
- HasbroUnited States
Hasbro makes games, trading cards and toys such as Magic: The Gathering, Monopoly, Play-Doh and Transformers, sells them through retailers and its own online stores, and licenses its brands to partners for video games, products and entertainment.
- LEGO GroupDenmark
The LEGO Group designs and makes interlocking plastic bricks and builds a toy, games and retail business around them, owned by the Kirk Kristiansen family and the LEGO Foundation.
- Live NationUnited States
Live Nation is the world’s largest concert promoter and, through Ticketmaster, the largest ticket seller: it books tours and festivals, runs hundreds of venues, sells the tickets and earns from brands that sponsor the shows.
- LogitechSwitzerland
Logitech designs and sells mice, keyboards, gaming gear, webcams, headsets and video-meeting cameras under the Logitech and Logitech G names, mainly through distributors, retailers and Amazon.
- MattelUnited States
Mattel designs and sells toys and games such as Barbie, Hot Wheels, Fisher-Price and UNO, mostly through large retailers, and extends its brands into film, television, mobile games and licensing.
- NetflixUnited States
Netflix is a streaming service that charges a monthly fee, and now also sells ads, to show series, films, games and live events produced or licensed by itself.
- NintendoJapan
Nintendo designs its own game consoles and the games that run on them, such as Mario and Zelda titles, sells both worldwide, and earns extra from online services, movies and licensing.
- RobloxUnited States
Roblox runs a free platform where millions of creators build games that players enjoy, and earns money when players buy the in-game currency Robux.
- SkydanceUnited States
Skydance owns the Paramount and Warner Bros. studios, CBS, HBO, CNN and cable networks, and the Paramount+ and HBO Max streamers, earning from subscriptions, carriage fees, advertising and licensing.
- SnapUnited States
Snap runs Snapchat, a camera-first messaging app used by hundreds of millions of people every day, and earns money mostly from advertising and increasingly from subscriptions.
- SonyJapan
Sony makes money from PlayStation games and subscriptions, music, films and anime, plus the image sensors and consumer electronics built on its technology.
- SpotifyLuxembourg
Spotify streams music, podcasts and audiobooks to listeners for free with ads or through paid subscriptions, paying royalties to rights holders and earning from both.
- SupercellFinland
Supercell is a Finnish developer and publisher of popular mobile games played by millions worldwide.
- Take-Two InteractiveUnited States
Take-Two makes and publishes video games through Rockstar Games, 2K and Zynga, and earns most of its revenue from in-game purchases and mobile games.
- The Walt Disney CompanyUnited States
Disney creates stories and characters, then earns from them many times over through films, Disney+ and Hulu streaming, TV networks and ESPN, and theme parks, cruises and merchandise.
Their brands 31
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